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Monday, November 8, 2010

Blue Mars runs on the Cloud! Remote rendering demos using OTOY technology!

--Jasmine Spearing, Marketing Associate

Blue Mars runs on the Cloud! For the first time ever, watch demos of Blue Mars rendered remotely from the OTOY servers in California. Remote rendering will allow our users to run Blue Mars in a browser window, without downloading the Client.

It will eliminate the barriers to entry for Mac users, and for people without the necessary graphics capabilities to run Blue Mars. It will also make Blue Mars portable, essentially able to run on anything that can stream a youtube video, including iPhone, iPad, Android, or Google TV.

We shot these videos at our Avatar Reality offices in Honolulu. James Au, virtual world blogger, was here with us for the demos, and it is his voice you hear in the videos, along with our Avatar Reality CEO, Jim Sink.

Check out the videos below to see Blue Mars running on a Mac, an iPhone, an iPad, and streaming remotely onto a PC, as well as an interview with James Au and Jim Sink about what remote rendering means for Blue Mars, and the future of the gaming industry.
















For more information on Blue Mars, visit our website www.bluemars.com.

For more information on OTOY, visit www.otoy.com.

13 comments:

  1. All I can say is "YAY!". Can't wait to try it live.

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  2. Maybe this exciting technology will boost the Blue Mars user base from 7 people to 11 people. It may have even as many as 13 people using it some day!

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  3. Please ignore my previous comment. I am just a bitter man who can't bear to see people having fun. Sorry.

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  4. I am very excited to use the Otoy. As a Mac user, I am limited on what games I can play. Running blue mars on a macbook will be very interesting to see. Also, for those who have Linux, it is a excellent to have as well. Also, using it with my Google Android phone, it will be cool to use.

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  5. Pleased to see a company in this space that's actually innovating Kudos!

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  6. Why does it only fill half the screen on the iPhone? Is the screen too big?

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  7. AWESOME! LOL were you on AW Groupies earlier when I made my rant about how all rendering should be done serverside (i.e., inherent flaw of SL-based virtual worlds -- too dependent on client local machine specs, and sadly, where 90% of clients use graphics cards that are 5+ years out of date)?

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  8. @coolnet560 - actually you are not so limited on a Mac at all. You can have a BootCamp partition and install Windows 7 and run PC games that way, or use CrossOver Games which supports more and more PC games all the time. And many games have Mac OS X clients as well including popular MMOs.

    I'm kind of excited by this new development though, it can only spur the market to even greater innovation.

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  9. Details? Can we try out the demo ourselves? I've love to get my hands on this!

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  10. My skepticism is lessened! :) Very nice. It looks quite zippy and responsive; what sort of network was between the server and the clients?

    Ina: so you think it's more likely that SL or other your-vw-provider-here will be able to afford state-of-the-art rendering computation for every one of their clients, than that those clients will? I guess economies of scale will apply, if the provider buys a big realtime rendering farm. That'll take a chunk of change. :)

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  11. Ah, California to Hawai'i! My skepticism is lessened even more. :)

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  12. Jasmine,
    Otoy need more bandwidth, (~4mb). Will possible connect outside of USA??? (i.e. Asia, south america)

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  13. @Mike Rock. I have Boot Camp running on my computer. I installed Windows 7 Home Edition, and whenever I try to run Blue Mars, it takes me 10 min to load the log in screen and 10 min to where i need to go. My laptop cost me 1,300 dollars. I have an excellent video card and everything I need for gaming. The issue is, since Blue Mars is a high performance virtual world, you need a very high computer, which is odd since most Macs are high performances. Top of that since Windows takes up a lot of your resources it also slows you down. I have down everything I could, but unfortunately, I am unable to play Blue Mars until Render Cloud Servers are ready to be released. Actually I shouldn't say that. I can run blue mars, but I can't frequently play it for a long time. Otherwise, my computer will overheat.

    P.S. I went on Otoy website and read some information and its interesting.

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